Full-body virtual meditation guided by neurofeedback (EEG) to visualize the virtual body (avatar).
Educational VR simulations that enable students to build, dissect and explore inner workings of cellular biology.
Using eye-tracking in VR for distraction inhibition training for kids with ADHD.
Social WebXR space to reflect on intimate themes of the pandemic.
Voice & gaze-based hand interactions in XR for people with arm/hand disabilities.
An educational VR game about plastic pollution in the ocean.